Lemonade Showdown game screen — two players start rival lemonade stands

Service

Interactive experiences and installations

The strongest interactive experiences make the technology feel secondary to the idea. Buttons, screens, sensors, games, lights, and moving parts should give visitors a reason to participate, learn, choose, test, or discover.

Treble20 develops the physical experience, interaction concept, interface, hardware integration, and fabrication for educational games, interactive exhibits, hands-on visitor experiences, responsive lighting, sensors, physical controls, kinetic elements, touchscreen or display integration, gamified learning, interactive storefronts, sponsor activations, and physical-digital installations — coordinating specialist software or media partners when required.

Capabilities & deliverables

Interaction concept development
Visitor journey & user flow
Game & activity concepts
Physical interface & control planning
Display & screen integration
Sensor integration & responsive lighting
Kinetic mechanisms
Enclosure & housing design
Prototyping & testing
Installation & commissioning

Process

  1. Define the audience, learning goal, behavior, and desired response.
  2. Map the interaction, feedback, physical controls, and visitor flow.
  3. Prototype and test the experience before final fabrication.
  4. Integrate hardware, software, graphics, lighting, and physical construction.
  5. Install, commission, and refine the final experience.

Built for real visitors

Interactive elements are designed with varied user ages and abilities, intuitive instructions, comfortable physical reach and visibility, high-traffic durability, maintainability, replacement access, safe use, reset behavior, and simple staff operation in mind.

FAQ

Does Treble20 develop both the physical and digital parts?

Yes — Treble20 develops the physical experience, interface, and hardware integration, and coordinates specialist software or media partners when a project calls for it.

Can you work with our existing software or AV partner?

Yes, Treble20 can design the physical experience around an existing software or AV partner's system.

Do you create interactive experiences for children?

Yes — projects like the Lemonade Showdown at Happen Bank and Junior Achievement environments are designed for young audiences.

Can the interaction be tested before fabrication?

Yes, prototyping and testing are part of the standard process before final fabrication.

How do you design for high public use?

Durability, maintainability, and simple reset behavior are built into the design from the start.

Can interactive elements be added to an existing environment?

Yes, interactive features can be integrated into a space that already exists.

Bring us the space, the challenge, or the half-formed idea.

We can help determine the right combination of design, fabrication, technology, and installation for the project.