
Service
Experiential retail design
Retail inside a museum, attraction, hotel, campus, or destination has to do more than hold merchandise. It should feel connected to the place, support operations, help visitors navigate naturally, and carry the experience through to the final purchase.
Treble20 designs retail environments for museum stores, aquarium and zoo shops, attraction and visitor-center retail, destination and specialty retail, campus stores, hospitality and resort retail, shop-in-shops, branded storefronts, and mobile retail environments.
Capabilities & deliverables
Scope is tailored to the project, and may include:
Process
- Understand the audience, mission, merchandise, site, and operational needs.
- Develop the layout, customer path, visual language, and fixture strategy.
- Refine materials, details, graphics, lighting, and fabrication documents.
- Fabricate, coordinate, deliver, and install the environment.
Design and fabrication, connected
Because Treble20 carries retail concepts through detailing and fabrication under one accountable team, material and cost questions surface early, fixture designs are developed with real-world durability in mind, and the original idea stays intact from rendering to opening day.
FAQ
Can Treble20 design an entire store or only custom fixtures?
Both — the studio can take on a full retail environment or a defined scope such as fixtures, merchandising systems, or graphics, depending on what the project needs.
Do you work with existing architects or internal design teams?
Yes. Treble20 regularly designs within an existing building or alongside an institution's own architects and design staff.
Can you help with merchandising layouts and customer flow?
Yes — space planning, fixture layout, and visitor circulation are part of the retail design process.
Do you fabricate and install the retail environment?
Yes, Treble20 coordinates fabrication and installation as part of a connected design-and-build process.
Do you work outside Utah?
Yes — Treble20 is Utah-based and works nationwide.
At what stage should Treble20 become involved?
The earlier the better. Early involvement lets design decisions account for materials, fabrication, and installation from the start, but the studio can also join a project already in progress.
Relevant work
Retail design in practice
Museum retail environmentSolomon R. Guggenheim Museum
Retail inside one of Frank Lloyd Wright's most iconic buildings.
Attraction retailGeorgia Aquarium
A store that transports guests deeper into the aquatic world.
Destination retailHudson Yards
Two flagship retail moments — the Vessel Store and the Edge Observation Store.
Bring us the space, the challenge, or the half-formed idea.
We can help determine the right combination of design, fabrication, technology, and installation for the project.
