Lemonade Stand
Entrepreneurship, pricing, purchasing, margin, and competition.
Installed in the Happen Bank experience.
Interactive product · 02
A fast-moving business game built for shared physical spaces.
Lemonade Showdown turns entrepreneurship into a competitive group experience. Players make decisions about pricing, inventory, purchasing, and strategy while competing against another business in real time.
The game was originally developed for an experiential learning environment, but the underlying system was intentionally designed to become something larger: a customizable platform for educational programs, brands, museums, visitor centers, and other interactive spaces.
In the fieldTwo players stand side by side at a large touchscreen. Each runs a business, and every choice shows up on the scoreboard in real time.
Players start with a small business loan, then set prices, buy inventory, and respond to changing customers and unexpected events. A live dashboard tracks revenue, expenses, inventory, and profit, so players see how each decision affects the outcome. Rounds are short enough for a line of visitors and competitive enough to draw a crowd.
The platform
The engine behind Lemonade Showdown handles players, decisions, markets, events, and scoring. The story on top of it can change. The adaptations below are examples of what the platform could become.
Entrepreneurship, pricing, purchasing, margin, and competition.
Installed in the Happen Bank experience.
Menu strategy, inventory, throughput, and customer demand.
Inventory, pricing, merchandising, and profitability.
Production decisions, resources, supply chain, and efficiency.
A game designed around a sponsor's industry, products, or educational objectives.
Where it works
Treble20 can modify the content, visual identity, rules, learning goals, and physical installation.
Tell us about your audience, your subject, and your space. We'll shape the game and the installation around it.
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